30 July 2020
FPGA Pong
Welcome back to Exploring FPGA Graphics. In the previous part, we got an introduction to FPGA graphics; now we’re ready to put our graphical skills to work recreating the arcade classic: Pong.
In this series, we explore graphics at the hardware level and get a feel for the power of FPGAs. We start by learning how displays work, before racing the beam with Pong, starfields and sprites, simulating life with bitmaps, drawing lines and triangles, and finally creating simple 3D models.
Read more